My take on what Draven (from League of Legends) would be like if he were an Overwatch hero.
- Design how Draven's abilities will transition from MOBA to FPS and implement them with Blueprints.
- Recreate Overwatch's UI.
- Create "Target Dummies" that behave like idle players.
- Add sounds that mimic Overwatch's style and also provide important information to the player.