Dravenwatch is a cross-genre prototype created to study player mechanics of Overwatch. Work involved the recreation of a character's top down MOBA mechanics into first person shooter mechanics.
- Design how Draven's abilities will transition from MOBA to FPS and implement them in UE4.
- Recreate Overwatch's UI.
- Create "Target Dummies" that behave like idle players.
- Add sounds that mimic Overwatch's style and also provide important information to the player.