Dravenwatch is a cross-genre prototype created to study player mechanics of Overwatch. Work involved the recreation of a character's top down MOBA mechanics into first person shooter mechanics.
Design how Draven's abilities will transition from MOBA to FPS and implement them in UE4.
Recreate Overwatch's UI.
Create "Target Dummies" that behave like idle players.
Add sounds that mimic Overwatch's style and also provide important information to the player.