Imagine playing a round of Overwatch on a control map. Now, picture all the Overwatch weapons swapped with Splatoon weapons. Finally, imagine the whole game being made in Roblox. That's Paintwars.
- Oversee engineering, plan code structure and weekly goals to meet deadlines, break down daily tasks and delegate tasks to team members.
- Build some of the the core mechanics of the game, including the camera, player controller, and player abilities.
- Extend features like input and time that are built into the Unity engine, provide teammates with easy-to-use interface that fits needs of the game.
- Design gameplay mechanics and gameplay objectives.